QOL Update ๐Ÿญ๐Ÿ‘‘


Hello everyone, it's been a week since the voting for Godot Wild Jam 73 (where I started developing this project) ended, and here's the first update ๐Ÿ˜„

My goals with this update are to improve general aspects of the game, and usability, and fix minor bugs.


The following features have been added:

- Building progress: Every time the player builds a type of floor (temple, farm, etc.), all floors of that type gain a production bonus that accumulates infinitely.

- Added a pause button so players can better plan the construction of their tower.


The following bugs have been fixed:

- Fixed duplicated events.

- Fixed the end-game title that sometimes was displayed under the "new record" label.

Files

index.zip Play in browser
45 days ago

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